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Glad you and your brother had fun

As much fun as janky physics can be, I tried to keep the clunkyness of the rope as low as possible to have some degree of consistency in them, but it was my first time with godot's physics joint so I could only do so much

The alarm time being short enough to allow cheesing isn't something I thought much about but I'm kind of fine with it, it provides an alternate solution based on speed and coordination rather than actually solving the puzzles

If I had time I would've done more on the art side but I hadn't used adobe illustrator in forever and I was alone so I just did what I could, do note I didn't make any of the music & sound effects though