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Thanks! I would've loved to explore the switch/button a bit more since I could control different things of the platform or gate with it, but I was too tired to think of clever puzzles that weren't tedious to play.

Thanks for the kind words :)

Yeah a walking enemy or two to make that leaving the body mechanic extra risky would've been fun too.

But game jams are full of woulda's, and I think what you've published is awesome.