Thanks! I would've loved to explore the switch/button a bit more since I could control different things of the platform or gate with it, but I was too tired to think of clever puzzles that weren't tedious to play.
Thanks for the kind words :)
Yeah a walking enemy or two to make that leaving the body mechanic extra risky would've been fun too.
But game jams are full of woulda's, and I think what you've published is awesome.