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Good job with finishing and publishing the game on time. So far the best side of the game is its originality. The theme makes sense and fits perfectly with the gameplay. However, the tutorial is still quite confusing and after 2-3m of play, you get lost on controls. If you could communicate your loop to the player during a game session and improve your visuals by a bit (mostly fonts and gradients, they are all over the place), you could make your game feels much better without changing the gameplay itself.

(+1)

Thanks for the feedback! I planned on have a basic level to explain the game to the user as a tutorial, but it was 3:00am and I just needed a tutorial.