Hey, we're glad you love the concept and art! Which part of the platforming feels clunky? The physics system, specific abilities, or something else? Thanks for the feedback :)
I'm not quite sure, it's hard to put my finger on.
I think colliding with the side of platforms just looked a bit funky at times? and controlling the character while in the air just felt a little off. Sorry I can't really provide more specifics!