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(+1)

Takes quite a bit of patience and getting used to if you want to get into the right mind frame to 100% this game, but it’s not too hard – a good balance of difficulty. https://i.imgur.com/E4mI9Pc.jpeg

Possible improvements:

  • reduce chromatic aberration a bit, makes the characters almost illegible if they’re in the corners
  • have some way of seeing the amount of thrust remaining on each color on the characters themselves, on a big screen it’s a bit hard to keep an eye on the thrust indicator as well as the the characters themselves

Overall, I like the vibe of the game and the mechanics, just needs a bit more polish and maybe some further exploration on different twists on the core mechanic. Good job!

Yeah the visibility of the gauges could be better, I'll work on it after the jam ends. Im glad you enjoyed the game!