Takes quite a bit of patience and getting used to if you want to get into the right mind frame to 100% this game, but it’s not too hard – a good balance of difficulty. https://i.imgur.com/E4mI9Pc.jpeg
Possible improvements:
- reduce chromatic aberration a bit, makes the characters almost illegible if they’re in the corners
- have some way of seeing the amount of thrust remaining on each color on the characters themselves, on a big screen it’s a bit hard to keep an eye on the thrust indicator as well as the the characters themselves
Overall, I like the vibe of the game and the mechanics, just needs a bit more polish and maybe some further exploration on different twists on the core mechanic. Good job!