The game was fun to play even if some aspect was a little frustrating.
The level design was very inventive and challenging ! The 2 characters control mechanism give good puzzle and it was interesting to plan the differents steps needed to clear the level. The difficult timing when jumping and the hitbox of the damage was sometime frustrating and may be it would have been better to focus on the puzzle part of the game without having platform difficulty. I was mostly motivated by finding a solution to solve the level and it was sometime annoying to die because of the jump without being able to test if the solution was working. But the good level design keep me playing anyway !
The grabbing/interacting was a little confusing (I didn't understood at first that I had to keep G pushed for grabbing, I didn't understood how some box was suppose to help to clear the level, I thought the interaction was not working because the character need to be a little on the side of the object for interaction). The music when finishing a level was may be a little too loud but otherwise the art and sounds were good !