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2_gether's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1375 | 3.347 | 3.667 |
Fun | #1979 | 2.860 | 3.133 |
Overall | #2147 | 2.962 | 3.244 |
Originality | #3084 | 2.678 | 2.933 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Controlling one character is easy. What about controlling 2 characters at the same time? Jump through the obstacles 2gether. Avoid dangerous hazards 2gether. And finally reach the goal 2gether.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
✔️ Nice simple graphics make gameplay clear and easy.
✔️ Created complex levels from simple mechanics.
➖ Maybe make the hit box for the spikes a bit smaller.
Really interesting game. For what I saw it seems to me a very solid game. Congratulations!
I love the chill feeling vibe of this game. Is it frustrating some times? Sure, but the relaxing music and quick restart don't make this feel like a rage game. Good job with that. Great puzzle design too, some bits are really clever. A few tweaks and a bit of extra polish here and there and you've got yourself a great game. Well done
The game is really interesting, the mechanic is something seen in other games, but the difference here is the implementation, the puzzles are really challenging, I love it a lot :D
the game is nice! controls are a bit buggy (or is it just me) when considering the i and g keys and the levels are interesting! good job!
The game was fun to play even if some aspect was a little frustrating.
The level design was very inventive and challenging ! The 2 characters control mechanism give good puzzle and it was interesting to plan the differents steps needed to clear the level. The difficult timing when jumping and the hitbox of the damage was sometime frustrating and may be it would have been better to focus on the puzzle part of the game without having platform difficulty. I was mostly motivated by finding a solution to solve the level and it was sometime annoying to die because of the jump without being able to test if the solution was working. But the good level design keep me playing anyway !
The grabbing/interacting was a little confusing (I didn't understood at first that I had to keep G pushed for grabbing, I didn't understood how some box was suppose to help to clear the level, I thought the interaction was not working because the character need to be a little on the side of the object for interaction). The music when finishing a level was may be a little too loud but otherwise the art and sounds were good !
Nice game!