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(+1)

The concept is incredible! However, it gets really hard because the screen is so small (fullscreen didn’t work for me in web version), and I kept misclicking and accidentally connecting rings that I didn’t suppose to, ruining the level. It would also be cool to have some way of directing the movement, so that the shapes would transition from one ring to another but not in the other way. Anyway, the idea is cool, good job!

(+1)

Thank you! After the feedback from everyone we finally figured out where we went wrong with the design - there should be directionality to the filter because it makes the controls a little wonky, so your suggestion of having a direction is right on the money! I think it basically solves all/most of the problems we created in this concept and hopefully maeks 'misclicking' less painful and less likely. Thanks for the feedback!