As a frequent (but rubbish) Elite Dangerous player I absolutely loved that! First level explains clearly what you need to do, pause menu gives you a reference to controls, and the colour coding gives a constant guide to what you're *supposed* to be achieving... no matter how far you are from actually getting it. The "brake in all directions" key means you're never completely screwed even when you mess up which really balances out the difficulty. Second level (I'll be honest, that's as far as I got) also does the job of making you then fight against your internal ideas of up/down/etc.