Thanks for playing.
I didn't really have time to expand it as much as I'd have liked. The idea is that the connection would get smaller and disappear if you didn't play well. However, I thought that it would be unfair to make the player lose just because they picked the wrong options.
I decided that the only way to lose was to stop playing. In real life - the connection between two people only ends when they stop talking. Its not particularly clear in the game just because I was in a rush to finish it. But I'd like to expand it and kind of guide the player through that realisation a bit more clearly.