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(+2)

The plan was to integrate a procedural generation for each new game, but we didn't finish the tech, so right now it's just 3 hand crafted maps, but with randomized 'secret victory' locations.

(+1)

Yeh thats how we did our game, but it was deliberate in our case so we could put the art exactly where we wanted to

(+2)

nice, yeah i quickly noticed that a procedural map would be very difficult to make work smoothly within 2 weeks. But me and my partner definitely plan to get it working for this game now, along with some other features. Anyway thanks for the review and feedback!