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Wow! Just wow. This entry is awesome! From polish, to sfx, to gameplay, to the BOSS TITLE INTRO! That moment was awesome.

Two gripes though: The boss is really really hard, so not having a checkpoint soured the experience when I died to it. Also, It feels like the orb should deal damage as you pull it back towards the player. I got used to it not doing that after a while, but it would still be neat.