The game-play is simple but done right, it’s short but fun. The pulse attack is great, my suggestion is to limit the length of the cable, and make level designs where you need to pull the other player.
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Yeah the initial plan was to have it stretch and shorten depending on the distance and have a max length that would then force the characters to come closer again, along with other physics based features that we didn't have time to implement. Thanks for the compliments and the suggestions though, greatly appreciated :)
-Scott