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The idea of this is really cool. The game is quite janky, but that's fair because of how complex it is. I really like how you have different options for what to do with each person: either control them so that you can carry on controlling someone for longer, kill them so that you can just get rid of them straight away, or leave them alone so you can come back to control them later if it'd be more useful to you later. It's good that you made it so that people who've spotted you stop chasing you if you run from them enough, otherwise you could get yourself into a state where you can't beat a level. It'd be cool if you made it so that the fully infected bodies followed you, so that you could lead them to other people and make them attack each other.

Thank for the in depth review! I totally agree the game can be quite janky, especially the AI, but that's what you get in 48 hours I guess. I do like the idea of them following you, but our original idea was that once you left their body they are still turning into a zombie, so they should actually be hostile to you unless you leave right at the end, which should probably be reconsidered.