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(+1)

As many others, couldn't really get the first level completed due to there seemingly being nothing else to heat and the door not opening.

At first I tried holding the space button, which turned out to be a mistake :P

You know already about the space thing, so no point in reiterating that, but the controls also coul've been a bit better. I'd suggest adding an ability to slow down (holding S) that would make the turning a lot better and obviously remove the space thing. Having the player heating the FLOWs at all times would be a much better thing to do, making the player focus on the movement and predicting the enemy flow instead of trying to find the right balance between heating up and having cramps :P

Great idea though, with some polish and more levels (with some obstacles maybe?) it could be a lot of fun!

Thanks for suggestion!  Making the player focus on movement and prediction  the enemy flow is  quite a  good idea. I will think about it and try to improve. When my girlfriend played this game, she made the same mistake by holding the space, so there is indeed something confusing in game guidance or interaction design.

Good news. Working overtime for 48 hours optimizes most of the problems mentioned by everyone. I am looking forward to your feeling of playing my new version, but I regret that now I can’t post a link to it. I will update it in time after the Game Jam.

(+1)

Kepp me posted, I've followed you, so I think I'll be able to find out on my own as well, can't wait!

(+1)

Since the voting has ended, I can update this game now. Optimized the operation experience of the space button to make it more rhythmic. Added sound effects. After the algorithm is optimized, FLOWs no longer slows down to a standstill. Reduced the difficulty of opening doors and capturing Flows. But It is still a simple DEMO,and there is no increase in the number of levels, I would not promise the future update of this work. In future time, I may consider expanding it into a complete game, or maybe not, It depends.The greater possibility is that I will use the gains gained in this game into my next game. In short, thank you for playing this game, and thank you for your suggestions!

Here's the update link:

https://umbra-onovich.itch.io/flow