Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+2)

Thanks for the review! To answer your comment on the music, the tracks are tied to the weapon slots, and the weapons rate of attack is reactive to the rhythm of the track that the weapon is assigned to. My favorite combo is hammers on the front, megabusters on the back :P

(+1)

Oh, I get it, you design your loadout based on the 1-4 keys, gotcha! That makes a lot more sense, I WAS missing something, glad I asked ^^