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(2 edits) (+1)

Played for a while - it's designed well, and an original idea.
I got a fair way through before giving in. The mechanics are challenging.

I'd suggest that if this is to be revisited, have a sandbox level for tutorial purposes, where the wizard has an arrow floating around him. This arrow would rotate around him and grow bigger in size the stronger the momentum is - so the player can get practice while having a visual aid.