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It kind of reminds me of telephone - the more people in your chain the less effective your message back is. I did have a solution thought out to improve the jumping, but it would have taken too much time and ended being out of scope. I was very tempted to waste a few hours on it, but there would have been a lot less game.

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I don't think it's a bad thing. It's just like any other "physics based puzzle game" ;)

Killer moving platforms by the way!