:) This was very fun to play! I really like the animations and particles. I like the art style and simple color scheme. The music adds nicely to the mood also!
I think I’d have made the timing just a tiny bit more forgiving in a couple places. First, I would feel clever and happy after figuring out the sequence of movements needed in order to solve the puzzle. Then, 48 attempts later, I’d feel a little sad that I still hadn’t quite had the perfect spacing and timing to get the soul to reach the doodad while jumping at just the right spot… But I got there in the end, so maybe it was just challenging enough!
I don’t know if this would have made things better, but I kept thinking that my soul should shoot out faster if I was moving faster when I launched it.