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(+1)

It's fun, a bit buggy though, the player "thing" has some response issues considering it didn't always seem to understand the difference from when I was charging a shot or just tapping to shoot, also the screen would occasionally jitter and gag when there was too much stuff at once, maybe with more polish and a better color pallet (the bright magenta wasn't a wise choice for BG) this could become a nice arcade-y distraction.

(+1)

Thanks for playing! I completely agree. There were a lot of things I couldn't get feeling as smooth as I wanted within the time limit, and I had to abandon a lot of plans, including a better background and any sense of scoring or progression. Thanks for taking the time to play and comment.