Hey! Thanks for the feedback.
I'm curious, what do you mean by "breaking the pixel grid"? Are you talking about how pixels get stretched when a character jumps, for example?
Yea, it bothers me when pixels of different size end up on the final output image; but that's just me, so don't worry ;)
Yep, I don't like having pixels of different size on one screen, too, especially when the difference is huge. I wish we had more time to actually remake these animations in Aseprite.