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(+1)

I really like the basemechanic, i think it has a lot of potential.
Especially considering multiple concurrent lasers or different "modes" of tower, that could differ in functionality or damage types.
I think the "main" level could even be a little faster for me personnally, but thats probably personal taste =)
Great Entry, had a lot of fun figuring out a good pattern to cover a lot of lanes, without retargeting!

(+1)

Thank you, am really glad you liked it! :D

I had a few ideas that would have been cool, like a tower that would explode when it reaches max energy, so you would have an AOE tower, but could only trigger it with the beam, another one was a tower that could split the beam into 2 direction.

I am planning to continue developing it, maybe do some devlogs on my Youtube. :D

Ye that sounds super interesting as well.
I think that mechanic could build up into pretty crazy complexity!

Make sure to link the devlog if you do some.
Would definetly like to check that out!