I'm a bit conflicted with this, having the character controls over lap is a really cool idea, and having them tethered so they don't get too far is really good too! It still felt a little weird, maybe it was because two of the buttons overlapped? Maybe WASD/RDFG might have been easier to control, or I could just be bad at the game, that's a good possibility too!
The artstyle in the opening cutscene was beautiful, and the character art was great as well! The level art felt a little lacking, but it's a 48 hr jam, so that's ok! Overall nice job, I like it!