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(+2)

Ooooh I think I found a game with the idea as us xD

Pretty neat design, that we always need to calculate every step.

(+3)

Thank you!

I hopped over there and had a look, and it is not the exact same mechanic, they are pretty darn similar: You "stack" we "loop" the parts, and you respawn the absorbed target, we do not. Neat!

(+2)

A nice exchange indeed!