Very cool aesthetic, love the pixelating shader. Gameplay is kind of reminiscent of Devil Daggers. Wish there was a bit more feedback to indicate where enemies were, but maybe that was an intentional design decision. Overall, great work!
Viewing post in C.O.M.P.R.E.S.S.I.O.N. jam comments
Thank you for the feedback! I wanted the enemies to be a little hard to track to keep you on your toes, but the way it is right now is very unintentional hahah It was a problem I was aware of about half-way through, but didn't get to fully address outside adding spawning particles. Definitely my biggest issue that made it into the final build