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(1 edit) (+1)

The game seems simple, but it is actually one of the best platformers among all submissions I’ve played. Congratulations!

The mechanics are well polished (wall jump feels good, throwing crates too…) and the presentation and level design are nicely executed too.

I think you could give a shot to gamepad controls…or it just may be that I suck at keyboard games :P.

(+1)

Thanks for the feedback. Im generally a developer that "wastes" a lot of time finetuning/polishing systems, mechanics and levels until they feel good. Unfortuately I ran slowly out of time and couldnt add more cool mechanics (or I could, but if any bugs would have appeared, I couldnt fix them in time) and levels. I also kind of forgot the gamepad controlls. I am used to play most games with mouse and keyboard.