Interesting concept but I felt the zoom was a bit too close. Good use of abstract art, didn't really feel like placeholders or out of place.
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Thank you for playing :)
As stated in another comment, I was debating keeping the camera further or not, to add to the complexity (when connected at least) and to avoid people connecting to enemies too far. I could probably fix that by introducing a range limit, that would allow for more planning while keeping the original intention!
And yes, unfortunately I had no time to do art, so maybe later! :)