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A cool idea that's a unfortunately hampered for me by the controls. For me it bordered on a little more uncontrollable than was fun and I had a hard time making any kind of real progress. Goofy physics sims are always fun, except when the physics begin to work against you, like they did here. That said, this is definitely an idea worth exploring more; I see potential in a pseudo-co-op game like this that's driven by physics interactions, it's just not there yet.

Thanks very much for your honest feedback, definitely see where you're coming from.  If we plan on developing the game further after the jam, we will definitely try and make it more fun to play and easier to control. Thanks for taking the time to play our game, really appreciate it!