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(+1)

Interesting concept but it needs polishing
The player gets surrounded by a tons of enemies as soon as the game starts, I would suggest to make it more like a wave system and the first wave only spawns a few enemies, and the number keeps rising from that point. The game should pause when the shop menus come up (as other people have already mentioned)

I see that you planned on giving each wagon a specific purpose, and having that wagon lost means you lose that feature as well, and I really like that concept. I am sorry that you didn't get time to implement it though.

This could become an amazing game if you are going to make a post jam version

Thanks a lot for your feedback! I'm already working on a post jam version, hopefully it will meet my original expectations for the game!