A simple game. More time should have been spent on the collision with the sword. The glitchiness of the collision held the game back substantially
Viewing post in Man Across River jam comments
We had a way harder option in the beginning: When the sword(s) touch anything, then the rotation in the direction of the collision was disabled. But it was no fun at all and very frustating to get stuck :PP.
At the end we decided to revert back to the janky movement and made it impossible to fly out of bounds (you may jump around a little bit but at the end you always land in a playable place :D). Nonetheless it can get crazy at times, you are completly right! :DD
Thanks for the feedback!! :D