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yimmit303

23
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A member registered May 21, 2020 · View creator page →

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Recent community posts

The presentation is well done but I think that greater attention needed to be given to the rest of the design. The levels don't give the player enough indication of where they need to go so most jumps are blind. Some movement beyond tossing could help even if it was slow since the ball toss is not good for the kind of small movements you'd want to reposition yourself.

A unique concept. It's a tricky and interesting challenge and a simple idea that's been executed well.

Stellar presentation and gameplay. Shows really good grasp of gameplay design. If it were to be expanded I'd like to see stuff like upgrades and levels.

A funny short game. A little bit more polish could have made the joke land a lot better. 

Pretty unique, and fun too! 

Outstanding game from gameplay to visuals. The level design was so clever, an amazing product for 48 hours!

A really neat puzzle game. It's such a unique concept. Great job!

The game looks great but the mechanics seem poorly explained. The game could benefit from better indication for what the player was doing wrong. Several times I lost or failed perform an action with no idea why.

A simple game. More time should have been spent on the collision with the sword. The glitchiness of the collision held the game back substantially

A mind-bending puzzle. I've very bad at puzzle games so I couldn't get through it but even from the first few levels I can see that the game can lead to some really fiendish puzzles. The presentation of the game was top notch, really impressive for the time limit.

I'd love to see this game expanded to a full game. This could be an incredible game. However, it takes a while to understand what the terminology actually means so I think that the game could do with better explanations. 

This is the most interesting and fun game I've played from this jam so far. There is so much potential in this concept and I'd love to see it expanded upon.

Not what I imagined when I heard "writing in the snow". Could stand to be faster when grading you but what's here is very creative and very impressive.

Very cute and something I've never seen in a game before. Now I can hang up on people and play snake in a videogame when I get bored of doing it in real life.

Really fun and unique. I liked this game a lot.

It's a simple game that needs more to its concept to be fun. Something like rotating the atom to add certain types of atoms in certain positions.

The enemies are hard to actually hit and find. I feel like the mechanics could have worked better as platformer. The actual throwing and dashing feels really nice but needs the right environment to let it reach its full potential.

An original concept but I think it needs better execution. It's way to hard for me to pay attention to every letter in my genes and consider what the consequences of each pick up gives. It certainly has the potential to become very fun. 

Very unique and very fun. Something I would definitely like to see expanded in the future. There were slight visual and control problems but they are hardly worth mentioning from a game made in such a short time span

The game looks great and isn't too hard to figure out. Even simple sounds add a lot to the experience and the lack of any overarching plot or context limited the replay value. This is an excellent base for a more in depth experience if you wanted to put more time into it.

It's great, I love the idea of having to run around pressing the buttons rather than conventional controls. The looks were great but being able to clip through stuff was jarring. I think it would play better if instead of getting launched out of the ship, asteroids sent your ship spinning so you would have to correct. 

A neat concept. The controls were really unique, it was fun trying to wrangle the truck into going where you want. I really liked the look of the game too.