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Nice, a one-button game! I have a special fascination with one-button games because I'm always amazed at how much variety you can get out of a single input.

Something to consider if you do a post-jam build: What if hitting rocks wasn't an instant game over? What if you instead got some invulnerability frames and lost a bit of "heart" instead? Each side could have their own independent invulnerability frame timer so getting hit twice at the same time hurts more than just one person getting hit.

Thanks for the comment! Somebody else also suggested a non-insta kill rock interaction. I'm okay with experimenting with the idea, but I do like the cruelty of insta death similar to Flappy Bird. I do think the game needs some balancing though and taking damage with intangibility frames may make it more accessible and overall more fun so I'll probably play around with the idea. Thanks again!