I made it to the end!
I'm a sucker for silly plots, and the super brief cutscene at the start got a chortle out of me. The themes of the different levels were a great setting, with the unexpected Bible one taking the cake!
Now, I don't think I need to go in detail about the shortcomings of the game. It looks to me that you were experimenting with some features still, so, for the purposes of the jam, I think that you did alright with Telebuster. I'd only mention that, on future platformers that depend on jumping onto lower levels, consider moving the camera down and somewhat. Level 2 was challenging due to so the leaps of faith. Level 3, in comparison, was a breeze, and it did feel tight and even fun as it had some verticality to it.
Good job nevertheless! 👍