Models looked nice (congrats on making all that during the jam), but actual gameplay was pretty lackluster. Objects aren't bound to a 2d plane, so assymetric forces (like the player's steps) can knock the objects outside of the 2d plane the player is on. The player can't jump, so they have to rely on placing boards for ramps, and precise placement of objects is a bit finnicky and difficult. Menu looks nice, and I'm assuming whatever story there is is OK too, but was not able to get very far into the game because of the physics.