Definitely one of the better projects I've played in this jam. I enjoyed the nature of the puzzles and see a lot of potential for more complex levels with these mechanics, and possibly more. The biggest issue I encountered is polish, specifically in terms of the sword swinging, which didn't feel as intuitive or quick as I would have liked it to
I'm a big fan of the Atari graphical style (I know it says you used pre-existing assets, but I think it went well with this style of gameplay).