Thanks for the feed back! I want to go on, and expand on this idea. The main character should be a fire fighter if I keep the fire theme in the full version. I kept the death when touching followers to keep the traditional feel of snake (like when you hit your tail) I was playing while developing it, and I felt it was at a fair level. In retrospect I do believe I should have brought the speed down or at least made a difficult system that affects how fast you move.