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(2 edits) (+1)

Thanks for the feed back!  I want to go on, and expand on this idea.  The main character should be a fire fighter if I keep the fire theme in the full version.  I kept the death when touching followers to keep the traditional feel of snake (like when you hit your tail)  I was playing while developing it, and I felt it was at a fair level.  In retrospect I do believe I should have brought the speed down or at least made a difficult system that affects how fast you move.

(+1)

Neat, can't wait to see how it will turn out after the jam!