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(1 edit) (+1)

Presentation is very impressive, art, music, etc are absolutely amazing and look better than many a commercial release. The concept is original, I have never seen anything like this for me. But the sticking point for me is the gameplay. I'm not really sure how I prevent these guys from getting caught? You have minimal control over them, I don't think the light stops the hands, etc. Bit confusing, would have helped greatly if this was explained somewhere. But overall, very very impressive, supremely polished.

(+1)

We'll definitely develop the gameplay further in the future. We sadly just ran out of time to test and had to accept that the souls are just going to get caught sometimes. The idea is that the player could sacrifice some of the souls to make the journey easier for the rest by clearing the path a bit. It was a more nuanced moral thing that we didnt explain well at all. But we'll work on it!

Thank you so much for the review, it means a lot to get feedback from other devs :D

Hope this team remains together, there's some real talent here :)