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This game is a delicious but buggy mess and I love it. If there's an ending I wasn't able to get to it as some monster seemed to be in the walls? Lava doesn't kill and if you punch the wall you lose that hand until you die. 

Regardless, super awesome game!

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Yeah there was a bit of a mishap with the git repo right in the last couple of hours of the jam.

Mark made final changes to the level including an ending via a final door and a white light, but it and his UI work got wiped out when we integrated some sound tweaks. Still not entirely sure what happened but basically we have four releases uploaded and they all have mostly disjoint sets of bugs. We decided to just leave the latest one listed, since we hastily re-added some of the UI stuff that got nuked, but didn’t realize the ending was gone until the submission period was already over.

We might unlock the first submission with all of Mark’s last additions, but what seals it for me anyway is that I accidentally packaged that release in “development” instead of “shipping”, which means the lighting looks weird and it’s popping up all the debug prints from the BPs and stuff…

So yeah, an absolute mess but I’m glad you liked it anyway =D

We’ll try to work on some bugfixes after the jam, I personally have a list of at least a dozen things that need to be addressed.

Oooh, that's a mood. Git is still better than SVN though. I almost worked with my team for this jam but I was busy for most of it and I didn't want to bog them down with having to catch me up to speed.