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Good concept, I think there's more to explore with this in the future. I really like the art style and atmosphere. Feels very Hollow Knighty. 

It took me a bit to understand how to control the bat. I like the puzzles although I couldn't solve the one with the bug smashing through the walls. I can't get the demon back in time before the dookie smell (lmao) kills me.

Great job, especially in 48 hours! Would love to see a follow up on this.

(+1)

Thanks so much for the feedback! yeah the key to solving that part is to time all the jumps perfectly. It's difficult but definitely doable! We literally forgot to add the burning timer sound effect in there to help make it clearer how long you burn before you die, so we can get how it discourages the player from continuing since they dont know how much time they have before they die. But yeah theres not really a puzzle there, jsut platforming.

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Ah, yea I tried to time it a bit better or to release the demon earlier but died to spikes. 

Would love if you could try out my game too.

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will do