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(+1)

It was fun, as others said detaching yourself from the lifebar isn’t really useful, there should be some risk/reward put there (maybe giving a better weapon, or changing the player’s speed based on the lifebar size idk)

Also I don’t know if it’s a bug or voluntary but I think that at some point there was a ton of health pickup that stacked on top of one another so when I picked them I ended up with a lifebar that went way out of screen!

(+1)

THanks! A long health bar being a challenge was by design but we didn't cap it and I might've gone overboard with the amount of health that gets dropped in one place... Suffice to say it's a bit more than we meant for. But hey it's a fun unintented extra challenge.


Glad you liked the game!