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(+1)

Mixing multi character and gravity change is quite original ! The physic is quite cool, and the levels are interesting, but I think the graphics are sometimes lacking in terms of legibility. The lever in the second or third level is really tiny, I did not see it at first and thought the level was bugged. There are also the moving platforms that don't really look like platforms, and the red walls that kill you that don't look really dangerous at first glance. I'm not talking in terms of art style (it is functional and the character is cute), but in terms of readability, of how graphics serve the gameplay.