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(+2)

Feedback is pretty good, letting the player know what's happening, although It'd be nice to have where enemies you're not connected to visible so you know where it's safe/unsafe to exist for a few seconds.

Thanks for the feedback!

Yes I was toying with the idea of displaying the enemies path displayed in some sort of way, for example with having an ability that can only be used using a specific limited ressource. Didn't have time to put it in unfortunately! But definitely something worth investigating :)