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Great concept and interesting level designs. There are only buttons, gates and slimes, but you managed to make good use of those to design the levels. Stripping jump away from the player is always a risky move, but that's what made this game interesting.

Something I find irritating is that when I am in a pit with only red slime, I'm essentially stuck there and have to reset all my progress on the level. The sprites for the gate also kind of blends in to the background.

All in all, it's a great game. Good job making it!

(+1)

Yes, that can definitely be frustrating. The bouncy block was actually the last feature we added to the game, and I spent several hours just designing the last two stages. Even so, I think there's a lot of room for improvement on the puzzle design. My respect for game devs who make ingenious puzzles has increases exponentially after working on this project.


Thanks for checking it out!