Totally understand. My own game relies on tight puzzle design, but you can totally cheese a couple of the levels once we introduce a bouncing block. Design is tough, especially with limited time!
Khaeven04
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Yes, that can definitely be frustrating. The bouncy block was actually the last feature we added to the game, and I spent several hours just designing the last two stages. Even so, I think there's a lot of room for improvement on the puzzle design. My respect for game devs who make ingenious puzzles has increases exponentially after working on this project.
Thanks for checking it out!