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(+1)

Love the art, the character art gives me big Celeste vibes, and the parallax scrolling is a great touch that makes the game just look that much more interesting. 

The mechanic is interesting but I feel both the cool down and the transformation time could've been shortened a bit so I wasn't just waiting around before I can continue playing the game. An animation or an indicator to show that you are currently transforming as there were definitely a few times where I felt like I was for sure doing it correctly but must have pressed it just ever so slightly before I stopped moving.

Great looking game and concept overall though, good job!

-Scott

(+1)

Thanks for taking the time to play my game, Celeste is one of the inspirations for this game and I’m proud to admit that I spend way too much time to fine tune parallax background scrolling :p

There is a mechanic in the game that I under explained, when you are waiting for the Warrior to charge back up, Em can press [c] key on the skeleton remains to cut down on the wait time. Every skeleton adds 3HP, -5s from charge up wait time and increases your attack power by 0.1HP

There is a bug in the game where if you are standing on a slope game starts treating you like you are falling, that blocks the transformation.

Ah okay, that makes sense, like I said, fun game regardless. Think you done a lot in a short amount of time