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(+1)

Pretty interesting concept and interesting mechanics. I just wish it had time to introduce these mechanics to the player. Perhaps a tutorial section to show players each formation and when to use them? The game also went a bit fast, but you could remedy this a bit with some hints or indicators to show players what's about to come their way. I think you can also do away with formations being temporary.

(+1)

I'll take these feedback into consideration. I'll polish the game when the jam locks ends. The UI for some reason did not render :S