Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Joined PathView game page

You are the Main Hero of a Hero party. Reach the boss without losing any companion.
Submitted by Sheik Sama (@SheikSama_) — 33 minutes, 35 seconds before the deadline
Add to collection

Play game

Joined Path's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#18243.0953.095
Originality#19203.1903.190
Overall#19603.0323.032
Fun#21042.8102.810

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You are a the main Hero of a Hero party in a journey to defeat the Big Bad Boss. You can't left behind your fellow heroes you all are bound to finish this journey together. A joined Path.

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

I like the premise! All of the right elements for a really solid game are here, but the difficulty level is just way too high. I think that if it started relatively slow and sped up I would be really into it, but as is it really feels like there's no real opportunity for the player to succeed.

Enjoyed the game, but enemies were simply too fast. It becomes more a guessing game than actually see, comprehend, react. Apart from that, pretty good.

Submitted(+1)

Pretty interesting concept and interesting mechanics. I just wish it had time to introduce these mechanics to the player. Perhaps a tutorial section to show players each formation and when to use them? The game also went a bit fast, but you could remedy this a bit with some hints or indicators to show players what's about to come their way. I think you can also do away with formations being temporary.

Developer(+1)

I'll take these feedback into consideration. I'll polish the game when the jam locks ends. The UI for some reason did not render :S

(+1)

very fun, its just a lil fast and the controls are a lil confusing at the start

Developer(+1)

Thank you! yeah after the Jam i'll balance a bit the game. Slow down the horizontal enemies, but a little behind the hero and formations. Fix the UI and polish.

Submitted(+1)

Very fun, one of the more original and unique takes on the theme I've seen so far c:

Developer

Thank you! I'll polish the game after de Jam voting

Submitted(+1)

Fun! I wish there was more screen space and more variety but that's all. Well done! ☆

Developer

Thank you! I will test making the map wider and maybe more enemies!

Submitted(+1)

Nice idea and well fitting to the theme!

Developer

Thank you! After the jam I will polish the game a bit more, put UI for the formations and ultimate, balance the spawn of enemies and fix some bugs.

Submitted

yeah, one thing I also think would be a great addition is an UI for the cooldowns. It felt sorta random to use them since I didn't really know for sure when I'd have them available again

Developer

It had, but didn't render now for some reason :S I'll fix that. Thanks for real!