Thank you so much for the constructive criticism! Lots of points to discuss (which's good!):
- First of all, the art you see in game is the placeholder art. I created the actual assets but ran out of time before we could import them into the game.
- Yes! 100% agree about the stairs being frustrating. When making my own tile-set (the one in game is a placeholder one we found online) I ended up removing the stairs all together for that very reason.
- Making it so the player can't exit roll mode when in a narrow area is actually on the to-do list :D
- The bump is intended so you don't accidentally roll into the frog, which seemed to happen a lot when playtesting. Though it can definitely be done better. Any ideas?
Would really appreciate it if you could check back after the voting period ends to see how it compares to this version! With the actual art used, as well as the bugfixes and tweaks mentioned in the description :D