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L0MP

16
Posts
2
Following
A member registered Jun 02, 2017

Recent community posts

35 minutes first time

For the stairs , you may be able implement a step up type feature. (Although I am not sure how one would achieve such a thing in Construct)

When going to the double jump room, I ended up going from the top where the roll ability is which is why I was confused. As a solution to this, you could either remove the enemy, or structure the room so that the enemy is on an elevated box. You could also make the room to the left's top platform leading in at a height so that you would need double jump as well as make the bottom roll corridor of the room to the top left go farther left. This would make it so you would have to go in from the bottom.

Finally, I always ended up going to the right first at the start of the game (Which I had to do twice due to the fact that pressing R resets the game.)

Quite fun, I had a great time!

Great game in every way

The movement is quite slow and you need to rapidly tap to move

The fact that getting the slimes to touch makes them not move makes me feel like there didn't need to be any door

Quite a fun game

I played on the web version with a Chromebook

The entire audio

The cubes spin out of control quickly

I felt like I had to glitch the game to do anything

The game is fine, but whenever the level switches, it stutters and the audio loops a small segment.

The music only comes out of the right audio channel

The breaking of the train is constant

This does not fit the theme very well

Quite a short and fun game, I feel that a randomly generated infinite mode with respawning health power ups and a bit more health could be quite fun.

The game is fun, however it is very frame dependent and when on worse devices lags when there are to many shell casings.

Fun game, but the cutscene at the start is confusing.

Fun game, but has a large difficulty spike when shooting thru tiny gaps

This is an interesting but short game. For one, I noticed that the stairs do not step up and leads to a frustrating experience. Furthermore, in the room where you get the double jump, there is a small bump on the floor. You also get stuck when getting out of the ball in a spot that only fits the ball. I also noticed all of the listed bugs on the page. Finally, the graphics do not show what are enemies well.

I did however enjoy the game. The movement felt very good and I enjoyed It.

This is an interesting but short game. For one, I noticed that the stairs do not step up and leads to a frustrating experience. Furthermore, in the room where you get the double jump, there is a small bump on the floor. You also get stuck when getting out of the ball in a ball only space. Finally, the graphics do not show what are enemies very well.

I did however enjoy the game. The movement felt very good and I enjoyed It.