35 minutes first time
L0MP
Recent community posts
For the stairs , you may be able implement a step up type feature. (Although I am not sure how one would achieve such a thing in Construct)
When going to the double jump room, I ended up going from the top where the roll ability is which is why I was confused. As a solution to this, you could either remove the enemy, or structure the room so that the enemy is on an elevated box. You could also make the room to the left's top platform leading in at a height so that you would need double jump as well as make the bottom roll corridor of the room to the top left go farther left. This would make it so you would have to go in from the bottom.
Finally, I always ended up going to the right first at the start of the game (Which I had to do twice due to the fact that pressing R resets the game.)
This is an interesting but short game. For one, I noticed that the stairs do not step up and leads to a frustrating experience. Furthermore, in the room where you get the double jump, there is a small bump on the floor. You also get stuck when getting out of the ball in a spot that only fits the ball. I also noticed all of the listed bugs on the page. Finally, the graphics do not show what are enemies well.
I did however enjoy the game. The movement felt very good and I enjoyed It.
This is an interesting but short game. For one, I noticed that the stairs do not step up and leads to a frustrating experience. Furthermore, in the room where you get the double jump, there is a small bump on the floor. You also get stuck when getting out of the ball in a ball only space. Finally, the graphics do not show what are enemies very well.
I did however enjoy the game. The movement felt very good and I enjoyed It.