What this game has in jank it certainly makes up for in charm hahah Seriously though, this was an oddly fun game with some really cool potential down the road if you continue post-jam!
Perhaps having the head controlled by mouse or gravitate towards things it needs to bite would help ease up on some of the frustrations of just not getting the head to land where you need it to. Also maybe tightening up the body's walking controls a little, that said I can totally see how the slide-y controls could be intentional since you are a big ole monster with their head wiggling 6 feet behind them hahah
Great take on the theme and a fun exploration of an idea and world, Good job!